3D-Mesh to Polyline Sticks Conversion

Abstract

The goal of this challenge was to develop a new functionality of conversion of 3D meshes into polylines sticks and integrate it in the client C++ codebase. (C++, eigen, libigl, PCL)

Date
Jun 16, 2019 12:00 AM
Matthieu Zins
Matthieu Zins
Computer Vision engineer (PhD)

My research interests include computer vision, augmented reality and machine learning, with a focus on visual localization using abstract object models.

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